Hello everyone and thanks for checking in again this week! It’s Tubz back again with more information and things you can take from this past weekend’s event. ARG Seattle took place this past weekend in the Seattle Center and Anthony Eckroth played Burning Abyss and came out the winner over Rosty Elkun playing Qlipoths. Even though Burning Abyss came out as the winner, we can see there is a bit more of a rigid structure to the format. Fraizer Smith in his article earlier this week referred to the format as being mainly a “triangular” one. By this he meant that in essence that Deck A beats Deck B, Deck B beats Deck C, and Deck C beats Deck A. One could definitely agrue that Burning Abyss beats Qlipoths, and Qlipoths beat Shaddolls. I will go into this weekend’s decks, and then I will go back into how one can prepare for YCS Anaheim this weekend.
Anthony Eckroth played Burning Abyss and only chose to play 1 copy of Alich, Malebranche of the Burning Abyss, and 2 copies of Calcab, Malebranche of the Burning Abyss. This was different from Patrick Hoban’s build that won ARG Raleigh just one week before. One could make the argument that it gives fewer monsters to open with in order to make a board of double Dante Traveler of the Burning Abyss first turn. However it does cut down you drawing an Alich, which isn’t really beneficial to making double Dante first turn. As well, he played the single copy of Raigeki. We haven’t seen many people playing this card in their side deck, and even fewer people playing it in the main deck. The card has some really big benefits for Burning Abyss now. The deck can easily beat an opponent on their second turn if they open well. With Raigeki added, you just made your job even easier by clearing their field for one card and making it easy to make big pushes early or late game. Anthony was still playing Karma Cut, which we saw cut from Hoban’s list the week before. This card has its ups and downs, as it does banish Pendulum monsters so they don’t have the opportunity to go back to the Extra Deck. Anthony also decided to play Solemn Warning, which is starting to become popular again because of its ability to stop Pendulum monsters from ever hitting the board.
Black Luster Soldier – Envoy of the Beginning was in a couple of the Top 16 deck lists from this past weekend. The problem some people have with Black Luster Soldier is the fact that it is almost always a dead card at the beginning of the game. When players use to play Effect Veiler, Luster Soldier would have targets from the main deck instead of just relying on Dante from the Extra. Now we can see that some duelists find it easy to get a Dante in the graveyard with the addition of Calcab and Alich, so playing Black Luster Solider is more popular.
We saw one Satellarknight deck make its way back into the top, and this was probably due to the release of Satellarknight Triverr. This deck doesn’t instantly become Tier 1 again because of the release, but we can see some duelists are trying to play the deck again because of it’s ability to bounce everything back to the hand. Jake Ruger did play an interesting card in his main deck, which was Oasis of the Dragon Soul. This card is like Call of the Haunted, but it lets you bring the monster back in defense position. Not only did Jake take advantage of playing 3 Call of the Haunted, he also played a copy of Oasis giving him 4 traps to special summon back a Satellarknight Deneb from the graveyard.
Several Qlipoth players made an interesting Side Deck choice by side decking 2 copies of Traptrix Myrmeleo and 1 copy of Time-Space Trap Hole. This would be sided in against a Qlipoth mirror match and could definitely provide an advantage for a player if they open with Myrmeleo. This would ensure that you would have a way to put back your opponents Pendulum monsters and make it easier for a one-turn kill on the following turn. Several players were also side decking Flying “C”. This card was sided against Geargia by Plant players because of Geargia decks relying on XYZ Summoning. With Burning Abyss relying on special summoning from the extra deck, Flying “C” would be good in hindering a Burning Abyss player Turn 1. A downside of Flying “C” would be that an opponent can just tribute the monster the following turn because many Burning Abyss players side deck Majesty’s Fiend and Vanity’s Fiend.
We can see that Denko Sekka has finally made it on a deck list to the top cutoff. A lot of people were very excited about this card when it came out (myself included). The ability to stop an opponent from setting cards, and then they aren’t allowed to play set cards is a very crippling ability. The problem I found when playing this card in Shaddolls was that it was hard to draw Sekka and have a Winda on board because I didn’t want an opposing Burning Abyss player to just exceed into Dante and attack over it. However, the ability to summon Sekka and turn off all your opponents backrows for a El-Shaddoll Fusion or Shaddoll Fusion play gives the deck the ability to make large tempo swings.
Only two players played one sole copy of The Beginning of the End. I thought there would be more Burning players using this card in their lists. However, this card does have its downsides when you draw it early. It can be dead if the opponent has Vanity’s Emptiness or anything else that hinders you fueling your graveyard. Three Qlipoth players were siding Book of Moon this past weekend. This card was a good choice because it is unaffected by Trap Stun and can set a Burning Abyss player back. You can set any of their monsters and any face-up Burning Abyss monsters still face-up will go to the grave immediately. This can set a Burning Abyss player back for a turn.
We see a duelist side two copies of Trap Eater. This card hasn’t seen play in quite some time, and is very useful for a shaddoll player. Not only does this card get rid of a face up Skill Drain or Shadow-Imprisoning Mirror, it also gives you a 4 star tuner to make a Goyo Guadrian or Leo, the Keeper of the Sacred Tree. 10 duelists in the Top 16 were playing Upstart Goblin this past weekend. This shows that players are willing to give their opponents 1000 life points in order to draw another card. In Burning Abyss another Burning Abyss monster could mean double Dante, or in the Qlipoth deck it could be the Qlipoth Scout they needed.
For anyone attending the event this weekend they should keep one thing in mind. When playing at an ARG you will be playing against a smaller more concentrated base of players. Co-writer Scott Sheehan touched on this a little bit. When making a deck for a YCS, one shouldn’t expect to play against meta decks every round. As well, you aren’t playing against the same type of players at an ARG event. Surveying the opponent is possibly of the most important decision a player has. If a large portion of players is playing Deck A, and Deck B has a good matchup against Deck A, a player should base their deck choice from this information. As well, a player should make sure they are well rested and ready for an entire day’s worth of playing. A player attending can get to the event around 9 o’clock in the morning and probably won’t be done with Day 1 until 11 at night. Staying up until 3 A.M. Saturday morning probably isn’t the best idea either. Some of these simple things can help you play better and gain the results you want.
Vanity’s Emptiness was still in 15 out of the 16 decks, but not everyone was playing 3 copies. Is this because of the shift from Floodgate cards to Removal cards? I’m not entire sure, but we will see in the coming weeks if more people start to cut down on Emptiness or if they decide to play 3 copies still. Let me know in the comments and thanks for checking in this week!