Introducing Qliphorts!


Remember how a few weeks ago, I briefly mentioned the Qliphorts in an article about Pendulum monsters? Well, the time of the Qliphorts is almost upon us! To help us prepare for the drop of The New Challengers, I’ve decided to give you guys a general run-down of the Qliphort archetype, and what the skeleton of the deck might end up looking like.Before I dive any further, I’d like to briefly glance over all of the cards that are currently in the archetype. This will help those who are unfamiliar with these new cards figure out exactly what they do, along with how they interact with one another. So let’s dive right in!

300px-QliphortHelix-NECH-JP-CQliphort Helix (Genome)

  • Level 9 / EARTH / Machine
  • Pendulum Scale 9
  • 1000/2800
Pendulum Effect
You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated). Monsters your opponent controls lose 300 ATK.
Monster Effect
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy that target.

Qliphort Helix introduces the recurring theme of Pendulum Qliphort effects. All of their pendulum monsters have these effects: “You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated)” and “(Apply some random stat change to either your “Qli” monsters or your opponent’s monsters)”.

In addition to this, all Qliphorts share similar monster effects: they can be normal summoned without tributing, but they become Level 4 and lose some attack, and they also are unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level when they are normal summoned/set. They all also have an exclusive effect when they are successfully tributed.

Simply put, in the pendulum zone, Helix makes your opponent’s monsters lose 300 ATK. When it’s in the monster zone, it gains its typical cool abilities, but also has the ability to pop spells and traps on the field when it’s tributed. Interesting, but nothing that spectacular.

300px-QliphortTool-NECH-JP-RQliphort Tool

  • Level 5 / EARTH / Machine
  • Pendulum Scale 9
  • 1000/2800
Pendulum Effect
You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated). Once per turn: You can pay 800 LP; add 1 “Qli” card from your Deck to your hand, except “Qliphort Tool”.
Monster Effect
System initializing Replica Mode…
Error: Cannot run C:\sophia\sefiroth.exe
Attempting to run the program from unidentified source.
Run C:\tierra\qliphoth.exe ? <Y/N>…[Y] System initializing Automated Mode.

Qliphort Tool is the reigning champion of the entire deck. Oh, and he’s a normal monster! Basically, Qliphort Tool is going to let you access the rest of the cards in your deck, specifically Qliphort Disk. It’s also worth noting that the “once per turn” clause of Qliphort Tool’s tutor effect applies to the card itself not the player, which means you can resolve as many Qliphort Tools as you can in a single turn. This is relevant, and I’ll get into it later.

Okay, and Yu-Gi-Oh conspiracy theory time. I’m not going to dig too far into it, but I’ll touch on it briefly. In the Yu-Gi-Oh storyline, it seems as though the sephiroth (tree of life) is the Naturia Sacred Tree, which was ruled over by the Naturia monsters, watched over by Sophia, Goddess of Rebirth. While the rest of this theory relies on a vague understanding of the Duel Terminal storyline which we have yet to officially receive in the TCG release of the game, it could be interpreted that the Qliphorts are lead by a second all-powerful deity, Tierra. Of course, this is just the beginning of what could be a really long ramble, since we can only determine a storyline through card art in the TCG. But this could mean anything from “oh cool there’s a storyline on these cards” to the potential rebirth of the Duel Terminal. Who knows, but it’s worth observing.

300px-ApoqliphortKiller-NECH-JP-RApoqliphort Killer

  • Level 10 / EARTH / Machine
  • 3000 / 2600

Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 “Qliphort” monsters. This Normal Summoned/Set monster is unaffected by Spell/Trap effects and the activated effects of monsters whose original Levels or Ranks are lower than this card’s Level. All Special Summoned monsters on the field lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their side of the field or in their hand to the Graveyard (for no effect).

Just as every archetype seems to have their own boss monster, allow me to introduce the Apoqliphort Killer. This guy goes against the grain, since you cannot pendulum summon him in a pendulum-based deck. Instead, you have to first pendulum out some fodder Qliphorts to tribute to bring him out. While being a gigantic beatstick that’s unaffected by virtually everything and allows you to pluck cards from either the field or your opponent’s hand, this card seems like it requires an awful amount of commitment to bring out. That does not make this card bad by any means, it just seems as though this card would be used primarily in variants dedicated to it.

300px-QliphortCarrier-NECH-JP-CQliphort Archive (Carrier)

  • Level 6 / EARTH / Machine
  • Pendulum Scale 6
  • 3000 / 2600
Pendulum Effect
You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated). “Qli” monsters you control gain 300 ATK.
Monster Effect
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level. If this card is Tributed: You can target 1 monster on the field; return that target to the hand.

Just like Qliphort Helix, Qliphort Carrier is essentially the standard Qliphort monster, except this guy boosts your own monsters in the pendulum zone, and bounces monsters on the field back to the hand when he’s tributed. There’s not much to say, but bouncing monsters back to hand will be extremely relevant, since this deck can really push for damage quickly.

300px-QliphothDisk-NECH-JP-SRQliphort Disk

  • Level 7 / EARTH / Machine
  • Pendulum Scale 1
  • 2800 / 1000
Pendulum Effect
You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated). “Qli” monsters you control gain 300 ATK.
Monster Effect
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level. When this card is Tribute Summoned by Tributing a “Qli” monster(s): You can Special Summon 2 “Qli” monsters from your Deck, but destroy them during the End Phase.
Here’s our Rescue Rabbit of the deck! When he’s tribute summoned using a “Qli” monster (Which, realistically, is the only way he’d be tribute summoned in this deck), you get to special summon two more dudes to beat your opponent up. Since they’ll be special summoned, Disk essentially lets you special summon two level 4 monsters from your deck to make easy xyz plays. If only you could negate your Qliphort‘s effects in some way, you could more easily make other ranks!

300px-QliphothShell-NECH-JP-CQliphort Shell

  • Level 8 / EARTH / Machine
  • Pendulum Scale 9
  • 2800 / 1000

Pendulum Effect

You cannot Special Summon any monsters, except “Qli” monsters (this effect cannot be negated). Monsters your opponent controls lose 300 ATK.

Monster Effect

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level. If this card is Tribute Summoned by Tributing a “Qli” monster(s), it can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

As I’ve been saying above, this deck is able to really easily push for 8000 damage, especially with cards like Qliphort Shelthat get the ability to double-tap and have trample. Cards like this are definitely going to be forcing players to sideboard cards like Waboku to prevent getting OTK’d too quickly.

Currently, those are all the monsters in the Qliphort archetype! To summarize, it’s very straightforward:

You can’t special summon monsters other than Qliphort monsters will you have your pendulum zones occupied by Qliphorts. You can also normal summon all the Qliphorts, but they become level 4s with less ATK. And if a Qliphort is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than the card’s current Level.

  • Tool tutors out other monsters in the deck, primarily Disk.
  • Disk acts as the Rescue Rabbit of the deck.
  • Carrier is your Compulsory Evacuation Device with legs.
  • Helix lets you pop spells and traps so that you can push
  • And finally, Killer is the archetype’s boss monster that is exceedingly hard to get off the board.
300px-Saqliphort-NECH-JP-C (1)

Saqliphort

Equip Spell Card

Equip only to a “Qliphort” monster. It gains 300 ATK, also it cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a “Qliphort” monster. If this card is sent from the field to the Graveyard: You can add 1 “Qliphort” monster from your Deck to your hand.

The first Qliphort support is already completely busted. Basically, instead of needing to pendulum summon out tons of Qliphorts just to tribute for one bigger Qliphort, you can instead just bring out one, tack this card onto it and tribute it off for another dude. And then, obviously, when the equipped monster is tributed, this card is sent to grave with it, triggering its effect and letting you tutor another Qliphort. You can also set it as a bluff, etc. This card is absolutely sick.

300px-Qliphortress-NECH-JP-CQliphortress

Field Spell

During your Main Phase, you can Normal Summon 1 “Qliphort” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The Normal Summon of “Qliphort” monsters cannot be negated.

Of course, we can’t tutor this card out, but oh goodness if we good it would be ridiculous. This card only enables to do your things a million times more easily. This extra normal summon gives you the ability to make a ton of busted plays with Saqliphort, letting you access tons of gigantic beatsticks with minimal-to-no effort.

300px-Qliphothran-NECH-JP-C (1)Qliphortran

Normal Trap

Normal Summoned “Qliphort” monsters on the field gain 300 ATK, their effects are negated, also they are unaffected by other Spell/Trap effects, until the end of this turn.

You mean this deck has its own Forbidden Lance / Chalice combo? While this card is very awesome, it doesn’t protect your initial pendulum summoned Qliphorts, just the normal summoned one(s) that follow(s). You may or may not see this card actually pop up in lists. While it’s good, players might just opt to play Forbidden Chalice and Mystical Space Typhoon to deal with any threats since they have more tactility. However, this card is cool for what it is.

300px-Apoqliphort-NECH-JP-CApoqliphort

Normal Trap

Add up to 3 face-up “Qliphort” Pendulum Monsters from your Extra Deck to your hand. You can only activate 1 “Apoqliphort” per turn.

While this card is cool, I haven’t quite figured it out yet. Why would you want to return your face-up pendulum monster back to your hand if you could just pendulum summon them back out? While this card essentially reads “go +2 for free as long as certain conditions are met,” I don’t necessarily know why you’d want the Qliphorts back in your hand if the whole point of this deck is to pendulum summon out a bunch of beatsticks and push for massive damage.

As far as Qliphort cards go, that’s all we have for archetype support so far! Basically, the Qliphort spells and traps do exactly what one would expect them to do: support the archetype. And honestly, I’d argue that these four cards do that quite effectively, since they seem to cover all of the Qliphort’s bases!

Now that I’ve introduced the cards in the archetype, there are four other cards that are absolutely worth mentioning. These are Odd-Eyes Pendulum DragonEntermate TrampolynxSummoner’s Art and Skill Drain.

OddEyesPendulumDragon-DUEA-EN-OP

Odd-Eyes Pendulum Dragon

Odd-Eyes Pendulum Dragon has to be mentioned because he in one of the many tutors that this deck has. Odd-Eyes will effectively let you search out both Qliphort Tool (and Helix, but that’s not super relevant). Having a tutor that tutors out your tutors is fundamental modern Yu-Gi-Oh; just as Abyss-Sphere tutors the Linde who tutors the Pike who tutors the UndineOdd-Eyes tutors the Tool that instantly grants you access to a majority of your deck (inlcluding the Disk to let you dig further!) In addition, his pendulum scale is synergistic with the deck since a majority of your monsters are level 6 or higher.

300px-PerformapalTrampolynx-NECH-JP-REntermate Trapolynx

  • Level 2 / EARTH / Beast
  • Pendulum Scale 4
  • 300 / 300
Pendulum Effect
When you Pendulum Summon a monster(s): You can target 1 card in a Pendulum Zone; return that target to the hand. You can only use this effect of “Performapal Trampolynx” once per turn.
Monster Effect
When this card is Normal Summoned: You can target 1 card in a Pendulum Zone; return that target to the hand.

Entermate Trapolynx is another useful pendulum monster in our arsenal for one primary reason: among other things it allows for you to abuse your Tool even more. The fact that you can use this card in both a pendulum zone or as a regular monster and still get its zone-bouncing effect means that this card’s effect will almost definitely go through when you play it in one way or another (although alternatively, you could argue that this card loses to both MST and Breakthrough Skill). You could also get utility out of this card by bouncing your opponent’s pendulum zones, but I feel that a majority of this card’s utility will be for your own personal benefit. Hopefully this card is just a rare in The New Challengers!

SummonersArt-TAEV-EN-R-1EIt’s finally time for us to use those Summoner’s Arts that we’ve been stocking up on! This card is essential for the exact same reason you play Odd-Eyes: It tutors out your tutors (that let you tutor out tutors!). Being able to grab the Qliphort Tool is essential to kickstarting this deck, so why wouldn’t you want to play as many tutors as possible? Yes, this card’s only target is Tool. So what?

SkillDrain-TU08-EN-UR-UEThe last card that is definitely important to mention is Skill Drain. Since we’re messing with a deck that has a very minimal amount of monster effects, we can easily get away with playing triple Skill Drain, while only really hurting Qliphort Disk in the process. In the exact same way that you play Skill Drain with Beast King Barbaros to turn him back into a 3k beatstick, you play Skill Drain in Qliphorts to prevent them from becoming little Level 4 babies and retain their beatstick status.

Now that I’ve summarized the cards that arguably make up the Qliphort skeleton, it’s time to look at the number of copies you should play of each card.

Shout out to Shriek OCG for providing me with the information to construct this skeleton! While Shriek decklists are not always from the most competitive tournaments, the relevant information is still there for us to interpret.

  • 2x Qliphort Shell
  • 2x Qliphort Disk
  • 3x Odd-Eyes Pendulum Dragon 
  • 1x Qliphort  Helix (Genome)
  • 3x Qliphort Archive (Carrier)
  • 3x Entermate Trampolynx
  • 3x Qliphort Tool

As you can see, the skeleton of this deck simply outlines the overall themes of the deck. While we don’t play either of the Quilphort trap cards, we max out on Saqliophort because it’s way too good to pass up. We play triple Summoner’s Art and Odd-Eyes because we really want to see out Tools no matter what so that we can spam out tons of gigantic monsters. We play the triple Trampolynx because the ability to bounce our own pendulum zones is extremely relevant to this deck performing well. Honestly, it seems that card choices like this will become the standard skeleton for the deck! We max out on the cards that we want to see and play less copies of cards that we can just tutor out, which explains why we play just one Qliphort Helix.

What do we do to reach 40 cards? Play supporting spells/traps and monsters! Some lists I’ve seen played supportive cards like Cardcar Ds and Effect Veilersor more destruction cards like mainboarded Mystical Space Typhoons. The skeleton above is 27 cards, it can’t truly be that hard to find the remaining cards.

And there you go, guys! While somewhat brief, this has been a very introductory introduction to the Qliphort archetype. Stay tuned, because we’ll be talking about how to beat this deck in the near future!

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